3.3 - Respawning, Quality tweaks (Last Demo Update [For Real] )
Slime Research » Devlog
Levels
- Added "Refill" object, that restores missing Slime Fluid when you pass over it
- Doors light up when Opened, Buttons light up when Pressed
- Door sprite cleaned up - Sprite no longer flickers out "back" of door when Opening/Closing
- Slime Buttons have been made less springy, easier to activate
- Particles at Spawn and Goal will now evaporate - Was causing Slime to auto-respawn at Spawn
- Wire "On" is now a sprite change, not an extra gameobject
VFX
- VFX on Spawn and Refills show when there is any Slime to respawn
- Passive VFX on Exit
Misc
- Hide Build Info, now togglable from Options->Display
Known Issues:
- Horizontal Doors slightly ajar in "closed" positions
Files
slime-research-windows_x64.zip 109 MB
Version v0.0.3.3 Jul 15, 2022
slime-research-linux.zip 112 MB
Version v0.0.3.3 Jul 15, 2022
slime-research-osx.zip 109 MB
Version v0.0.3.3 Jul 15, 2022
slime-research-windows_x64-demo.zip 109 MB
Version v0.0.3.3 Jul 15, 2022
slime-research-linux-demo.zip 112 MB
Version v0.0.3.3 Jul 15, 2022
slime-research-osx-demo.zip 109 MB
Version v0.0.3.3 Jul 15, 2022
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Slime Research
Slimy Puzzle Platforming
Status | In development |
Author | nanimonull |
Genre | Platformer, Puzzle |
Tags | 2D, Altgame, blocks, Level Editor, Physics, Singleplayer, Slime |
Languages | English |
More posts
- v3.5 - Improved input for Dual Slimes, Loading SpeedAug 21, 2023
- 3.4 - Slime TextureJul 23, 2023
- 3.2 - Final Demo Update: Slime SFX, Some TexturesJul 09, 2022
- v3.1 - Dual SlimesJul 04, 2022
- v0.0.2.2 – v0.0.2.4 – Dr. K, Stickier Camera, Split Blink/Unlock Inputs, Som...Mar 26, 2021
- 0.0.2.1 - Dr K Interactions and Editor ImprovementsMar 08, 2021
- AGDG Demo Day 35 Ver. 0.0.2.0Nov 09, 2020
- Steam Workshop Integration w/ Paid Steam KeyJan 21, 2019
- 2 new levelsJan 09, 2019
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