v3.5 - Improved input for Dual Slimes, Loading Speed
Slime Research » Devlog
Update:
- Lag reduced from Level Thumbnails and Loading Levels
- Player Input is now more firmly locked to the current Slime - 2 Player Slimes can now be separated by walls
(The Blue / Gold "Slime Souls", still kept near their Slimes, no longer swap to a different Slime just by touching it)
Later:
The Demo will be enabled for a long weekend, Thursday Aug 24 to Sunday Aug 27.
The Slime Textures from 3.4 will receive some fixes soon(tm), so that it properly draws on all Slimes.
Files
slime-research-windows_x64.zip 109 MB
Version v0.0.3.5 Aug 21, 2023
slime-research-linux.zip 112 MB
Version v0.0.3.5 Aug 21, 2023
slime-research-osx.zip 109 MB
Version v0.0.3.5 Aug 21, 2023
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Slime Research
Slimy Puzzle Platforming
Status | In development |
Author | nanimonull |
Genre | Platformer, Puzzle |
Tags | 2D, Altgame, blocks, Level Editor, Physics, Singleplayer, Slime |
Languages | English |
More posts
- 3.4 - Slime TextureJul 23, 2023
- 3.3 - Respawning, Quality tweaks (Last Demo Update [For Real] )Jul 15, 2022
- 3.2 - Final Demo Update: Slime SFX, Some TexturesJul 09, 2022
- v3.1 - Dual SlimesJul 04, 2022
- v0.0.2.2 – v0.0.2.4 – Dr. K, Stickier Camera, Split Blink/Unlock Inputs, Som...Mar 26, 2021
- 0.0.2.1 - Dr K Interactions and Editor ImprovementsMar 08, 2021
- AGDG Demo Day 35 Ver. 0.0.2.0Nov 09, 2020
- Steam Workshop Integration w/ Paid Steam KeyJan 21, 2019
- 2 new levelsJan 09, 2019
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